Learning-by-Doing: New Paradigms in Educational Design and Programming
Examine the role strategies like technology and new methodologies of instruction play in the “schools of the future,” and how they are manifested in learning environments.
The “flipped curriculum” is shaping educational design/programming as technology and new methodologies of instruction are inverting traditional teaching processes. The "sage on stage” lecture style teaching is no longer the norm. Instead, collaborative, “hands on” learning-by-doing is becoming the standard by which 21st Century students are educated.
This course will examine the role that these new strategies and technologies play in the “schools of the future,” and how they are manifested in K-12 and higher education learning environments. What types of spaces are needed to support these new paradigms in education? How can teaching environments support and facilitate a more active style of instruction?
• Identify the key issues and trends that are driving the design of K-12 and higher education learning environments.
• Analyze key planning, design approaches, and best practices for creating cutting-edge environments that support the latest innovations in K-12 and higher education, facilitating hands on learning-by-doing.
• Review the methodology for creating a highly collaborative and inclusive planning and design process between the educators and the design team.
• Explore results – what’s worked, what hasn’t.
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Contents: Video, quiz, evaluation
Expiration: One year after purchase
Passing Score: 80% on quiz